Drag
How the 5 Stages of Design Thinking methods help to create user-centric designs? How the 5 Stages of Design Thinking methods help to create user-centric designs?
Sundew
Author Sundew
Date June 1st, 2020
Time to Read 10 min.
Technology

How the 5 Stages of Design Thinking methods help to create user-centric designs?

by Sundew

What is Design Thinking?

Design thinking is an actionable approach to combat with several problems that cannot be solved with standard methods and approaches. It is an ideology to crack the tough nut by adopting a designer’s mindset and dealing with the issues from a user’s perspective. The ‘design thinking’ processes foster creativity, innovation, user-centricity, and out of the box thinking. It aims at landing on practical solutions that are-

  • Economically Feasible: The process you want to implement for user-centric solutions must be economically affordable by the business.
  • Technically viable: The ideology can be actualized into functional products or processes.
  • Tailor-Made for the user: As the solutions are user-centric, they meet the desire and requirement of a real human.

It is extremely important to prioritize human needs and tackle the complex problems that were previously ill-defined. With a methodical approach in design-thinking processes, you have to reconstruct the crisis in a human-centric way, stimulate your thoughts and bring on as many ideas as possible in brainstorming sessions, narrow down the relevant ones, and adopt a hands-on approach in prototyping and evaluating.

Let’s get into the 5 Stages of Design Thinking Process

1. Empathy to understand user-centric problems

The concept of design thinking was first initiated to respond to human needs. The first stage focuses on how to understand the problems before tackling it. Humans, not technology are the drivers of innovation. Hence, stepping into the user’s shoes to understand their experience is one of the most essential steps to empathize with your target audience.

Empathy allows designers to gain insight into the user’s mind to acquire a substantial amount of information regarding their needs, and problems that trigger the need for certain product development.

2. Defining the Problem

In this stage, the designers need to put together all the information they have gathered in the empathize stage. They analyze their observations, synthesize them to define the primary problem. It must be noted that the problem statement must be defined in a human-centric manner.

Instead of clarifying the problem as your company’s wish or need, define it from the user’s perspective. For example, instead of saying, “We need to increase the personal care and hygiene products among women by at least 10%, a far better way to define the crisis would be, “women need to use personal care products and maintain their hygiene to be healthy.”

3. Ideation

Design thinking is a solution-based process. In this stage, the designers generate ‘out of the box’ ideas and come up with different potential solutions. After analyzing and synthesizing the human-centered problems in the earlier stage, the ideation stage gives room to evoke new ideas and think about alternative ways to evaluate the problems. Several ideation techniques are-

  • Brainstorm
  • Brainwriting
  • Worst possible idea
  • Scamper

Brainstorm technique and the worst possible idea sessions are judgment-free zones which help the designers to stimulate free thinking. At the beginning of the ideation phase, it is important to get as many ideas as possible. By the end of the ideation process, you must pick some relevant ideas so that you can move forward to providing the elements required to implement those.

4. Experimentation with Prototype

Having identified the best possible solution, we aim at implementing those solutions into prototypes at this stage. Prototypes are the ‘scaled-down’ versions of the concept the designers want to test. Prototyping strategies must be tangible to test on the real users.

Depending upon what they are testing, the designers can work on interactive digital or basic paper model prototypes. They are tested and lead to three possible outcomes. Either they are accepted or they are re-examined, improved, or they are rejected based on the users’ feedback.

As design thinking is an interactive approach, the designers must deal with the repeated changes throwing at them. They have to omit certain things, uncover the flaws in the prototype, and revamp it accordingly.

5. Testing

Having narrowed down the best solutions during the prototyping stage, the designers rigorously test it in the final stage. This phase helps them to identify where the prototype works well and where it needs some improvement. When a testing session has been run, the evaluators observe how the target users have reacted. With an observation of the user-prototype reaction and verbal feedback of the real users, the designers amend their design or come up with a brand-new idea!

With a profound understanding of these five stages of design thinking processes, the designers will be empowered to implement the Design Thinking methods to solve complicated user-centric problems.

Thinking about Implementing Design Thinking? Consult with us!

Write to us [email protected]

or ring us at +91-98367-81929.

Email us or Talk to us at +91-98367-81929 or Simply Contact Us through the website.

Please share your email address to read more.

Terms & Conditions

General terms & conditions for the provisions of services from Sundew Solutions Private Limited

1 - Scope and subject to change

Sundew Solutions Private Limited, hereinafter referred to as Sundew Solutions, under the brand Sun Dew Solutions Private Limited provides all deliveries and services to its contractual partners exclusively on the basis of these General Terms and Conditions (GTC).

2 - Conclusion of a contract

A contract comes off only by order of the customer by means of online order and the delivered by Sun Dew Solutions invoice and its acceptance by the customer.

3 - General Terms and Conditions

3.1 - All individual prices and the subtotal are exclusive of statutory GST as applicable for Indian Business Entities. For service provision within India, an additional GST Rate of 18% is applied.

3.2 - Services marked as optional are not automatically part of the order. These must be explicitly commissioned additionally. Optional positions are marked as such.

3.3 - It is assumed that both text content and image data in digital form, as well as desired templates and plug-ins are provided by the client (customer) and desired content in electronic form (eg Word, PDF, etc.), as far as it does not differ from the offer.

3.4 - For services that are not included in the ordered offer and are additionally commissioned by the customer, Sundew Solutions settles on the basis of the effective effort (Time & Material). The hourly rate is USD 25.00 – USD 40.00 per hour.

3.5 - For services for which a project contract for customized solutions is concluded, the agreed scope of services and expenses shall be calculated in such a way that it is required for the achievement of the objectives. If the offered value is significantly exceeded, the resulting budget requirements may change during the course of the project in the corresponding ratio. These are recorded as amendments and released by the customer.

3.6 - Services, software or other components of this offer, which are manufactured or provided by a third party and are marked as such, are not subject to the warranty of Sundew Solutions, but of the actual manufacturer or supplier. This applies in particular to templates and plugins procured or provided by the customer.

3.7 - All contents listed in the offer for customized solutions are protected by copyright and are not intended for distribution to third parties.

4 - Delivery and payment conditions

4.1 - The terms of payment are basically as follows:

• Standard packages according to online offer: advance payment to our bank account or online payment via PayPal

• Customer project: 1/3 when placing the order, 2/3 after completed installation on the customer server

4.2 - The specified delivery time begins after receipt of payment and kickoff meeting with the customer. From this, time is expected in full working days. The default work week is Monday through Friday.

4.3 - The final delivery time depends on the customer acceptance (UAT) and can thus exceed the specified delivery time.

4.4 - Delivery and performance delays due to force majeure and events that make it difficult or impossible to perform the service substantially, such. For example, strikes, lockouts and official orders are not the responsibility of Sundew Solutions. Unless otherwise provided by law, Sundew Solutions is not liable for damages in this case.

4.5 - Invoice amounts can be transferred either via electronic payment portal PayPal or through Bank Wire Transfer as shared by the Accounts and Finance Department of Sundew Solutions Private Limited during the course of Project Sign Up.

4.6 - Our offers are aimed primarily at business customers. All prices are net prices plus GST at the rate of 18% for service that is provided within India.

4.7 - If invoicing takes place by invoice, the payment must be received within 10 days from the invoice date and according to the payment plan. For the standard packages, see article 4.1. directed.

4.8 - Contract and invoice currency is Indian Rupees for all Business and Individual customers in India and will be in USD, GBP, AED, EURO etc. for Invoices raised to Business entities outside India.

4.9 - The delivery is deemed to have been delivered with the customer's consent, but no later than 14 days after the delivery of the final report to the customer, and thus as a service rendered. If the customer has complaints after this period, Sun Dew Solutions is not obliged to implement them. In this case, the payment of the outstanding amount is obligatory and must be settled by the customer immediately. Not affected by this are services under warranty & support.

5 - Delay, dunning costs:

For dunning costs incurred after default, we charge 5% interest on the outstanding amount. Further claims, in particular with regard to the enforcement of the claim by a collection agency remain reserved.

6 - Retention of title and rescission

6.1 - The services remain the property of Sundew Solutions until full payment, even if they are resold (extended retention of title). In the event of late payment, Sundew Solutions can also withdraw from the contract and reclaim the already provided sources (software code).

6.2 - If the client cancels the order before completion for reasons beyond the control of the contractor, the contractor shall be entitled to charge the costs incurred until then on the basis of the above hourly rate; the percentage of progress or documented effort (hours worked) is calculated as the basis for the effort estimate.

7 - Warranty and Liability

7.1 - Sundew Solutions assumes no liability for damage caused by the use of Sundew Solutions products handed over to the customer (software).

7.2 - If the delivered services are defective at the time of delivery, Sundew Solutions will provide for the removal of the defect. In case of failure of the repair or replacement, the customer may demand the reduction of the remuneration or the withdrawal from the contract.

7.3 - The liability for own negligence, as well as that of our legal representatives and vicarious agents, is limited to intent and gross negligence.

7.4 - The customer is solely responsible for the name and brand of his logo and design. Sun Dew Solutions accepts the documents provided by the customer to the best of its knowledge and belief. It is the customer's responsibility to investigate any trademark infringement or legal violations in connection with image rights, templates or plugins. The liability of Sundew Solutions is limited to the amount of the order value. Sundew Solutions cannot be held liable for the misuse of the logo or other graphic means and products. Any claims of third parties are fully transferred to the customer.

8 - Privacy Policy

8.1 - The data required for the transaction will be stored in strict accordance with the provisions of the International Data Protection Act and, if necessary, passed on to affiliated companies, as well as third parties for the order processing of engaged companies. All personal data is kept confidential and used only for internal purposes.

8.2 - The web sized products may be used by Sundew Solutions as reference works for promotional purposes, unless the customer expressly disagrees on this point. The products are presented for illustrative purposes only.

9 - License agreements and use of products

The customer receives for all delivered and approved solutions (websites, apps, etc.) an unrestricted grant of rights of use.

10 - Applicable Indian law

It applies to the general terms and conditions and the entire legal relationship between the customer and Sun Dew Solutions. Jurisdiction is, unless otherwise agreed, Kolkata, West Bengal.

11 - Final Provisions

Changes or additions to these GTCs are only valid if they have been agreed in writing. This also applies to a change of this written form clause.

Work Office:

Adventz Infinity
Module 702, 7th Floor,
BN Block, Sector V, Bidhannagar,
Kolkata: 700091, West Bengal, India.

Registered Office:

Adventz Infinity
Module 705, 7th Floor,
BN Block, Sector V, Bidhannagar,
Kolkata: 700091, West Bengal, India.

USA Office:

200 Broadhollow Road,
Suite 207,
Melville, NY 11747.